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Ughit

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  • "Ughit" started this thread

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Date of registration: Dec 16th 2015

Location: In a house usually, a tent when fishing/drinking on beach

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1

Friday, December 18th 2015, 6:30pm

Builder city

Usually about 12 houses, 12 food and 14 armories

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  • "Defiled_Corpse" is male

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Date of registration: Dec 18th 2015

Location: Northern NV

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2

Friday, December 18th 2015, 6:33pm

Builder

ty great post

Admit Nothing Deny Everything and Make Counter Accusations :D
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HAWK

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Date of registration: Dec 17th 2015

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3

Saturday, December 19th 2015, 9:49am

builder city

12 food? lol all of my city's have at least 27-28 food fields .... the rest of the rez is what you guy's are for

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Ughit

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  • "Ughit" started this thread

Posts: 407

Date of registration: Dec 16th 2015

Location: In a house usually, a tent when fishing/drinking on beach

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4

Saturday, December 19th 2015, 3:39pm

lol that may be true if you into farming, as some of us are.
but the intent of a builder is to build troops, that's it, period
it does not store them or fight them, it just builds
a good set of builder cities will allow you to build about 1M sct or 250k planes, etc every day
yes, you probably need to do a little farming to reach that hehe
but as I said b4, a builder just builds troops

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  • "Mictlantecuhtli" is male

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5

Tuesday, December 22nd 2015, 3:58am

Prod. section doesn't really matter in builders, as you usually just ship resources in. For the military sector, only keep the essential buildings and replace the rest with AP and houses. I like having 15 AP and 10 civi houses in my builders, excellent for mass building.

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Date of registration: Dec 26th 2015

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6

Saturday, December 26th 2015, 11:35pm

for a starter city that is the right amount Ughit, but for additional city's i recommend more food ;)

Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.
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Bad Mumbles

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7

Sunday, December 27th 2015, 11:39am

builder city - i have to disagree

builders should be designed to build specific troop types, therefore you will be self sufficient sooner and wont rely on farming to build troops

here is a example of a AV builder:

Agriculture Side
farms: 6
steel mills: 12
oil wells: 6
rare metal plants: 15

Military Side
houses: 11
arms plants: 12
all other support buildings except: Military institute, Light machine plant, Heavy Machine Plant.


this city will pump out 24k AV a day when i use a good mil to train troops..... WITHOUT needing to farm






BM

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Poltergeist

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8

Friday, January 29th 2016, 9:06pm

I have a city the same as mumbles, much more efficient way to build specific troops
but i prefer putting more houses in, although everyone else disagrees, 15 houses in most of my builders

Put a frog in boiling water and it will jump right out of it. Put it in lukewarm water and heat it; it will slowly boil to death.
Shoot a man in the head and he'll die in an instant.? Put him behind a desk and give him a small paycheck; he will slowly work himself to death.
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